I've
been a wrestling videogame fan longer than I've been a fan of
wrestling. Back in the late 80's, I used to skip class to play Mat
Mania at the local arcade. It was a crude, 2D game with
fictional wrestlers, but I loved it anyway. Today's wrestling
games are much improved in terms of graphics, but the gameplay hasn't
exactly followed suit. WWF Attitude, which was previously
released on the Nintendo 64 and PlayStation, has come to the Dreamcast
and is a prime example of the graphics vs. gameplay discrepancy.
Featuring a Spring,
1999 WWF roster, the game includes wrestlers like Jeff Jarrett (who
now wrestles for WCW), Owen Hart (who was tragically killed at the
Over the Edge pay-pay-view), and Sable (who filed a sexual harassment
lawsuit against the WWF and left). If you're looking to play as
Chris "Y2J" Jericho, Rakishi Phatu, or Tazz, you're not
going to find them here. (But you could try to make them via the
game's "Create-A-Wrestler" option, which I'll explain in a
bit.) However, if you want the big stars like The Rock, Mankind,
Stone Cold Steve Austin, Chyna, HHH, and X-Pac, they're all here,
along with other hidden wrestlers.
When the game was
released for the PlayStation and N64, one of the biggest complaints
about it was the difficulty in pulling off the wrestlers' featured
moves. Unfortunately, the same is true of the Dreamcast
version. Moves are performed by tapping the D-pad a few times
along with hitting the proper button. The game is very
unforgiving in terms of the time allowed for you to perform all but
the simplest maneuvers. So, basically matches will boil down to
a series of punches, kicks, and the occasional armbar. Slightly
less often, you'll get the periodic vertical suplex or
clothesline. If you're wrestling as The Rock, you can equate the
frequency of pulling off "The People's Elbow" with sightings
of Bigfoot. It happens, but not very often...and usually when no
one's there to document it. Somehow, though, the matches tend to
be fun, if a little frustrating. Getting your wrestler to tag
out in tag-team match or climbing the steel cage to win a cage match
prove to be very difficult when they shouldn't be. Otherwise,
its fun to see if you can pull out a victory despite the odds.
It's
a shame that the game is so hard to control, because it is a
relatively good-looking game. Now, keep in mind that WWF
Attitude for the Dreamcast is essentially a port of the N64
version. The graphics in no way push the Dreamcast's
hardware. There are polygon seam problems, collision detection
problems and other visual clues that the Dreamcast version of the game
was not programmed to take advantage of the hardware's
capabilities. Still, the game manages to recreate the visual
experience of a wrestling TV show with some degree of success.
The wrestlers themselves are rendered fairly well. Although the
newer WWF Smackdown for the PlayStation looks better, the
Dreamcast Attitude gives each wrestler a good on-screen
representation.
The sound effects and
music are also adequate, without leaning too much towards being awful
or outstanding. Decidedly average is a good way of describing
them. The entrance music for each wrestler is good, even though
some of the themes are no longer used by the individual
wrestlers. The commentary, provided by Jerry "The
King" Lawler and Shane McMahon, is fairly lame. Basically,
they react to moves with generic responses like, "A lot of height
on that one!" or "The Undertaker's getting killed out
there!" Whoopee.
The aforementioned
"Create-A-Wrestler" option is probably the game's
centerpiece attraction. This option allows the player to
construction his/her own grappler to take part in the action.
The player can choose the wrestler's size, proportions, skin color,
hair color, hair style, clothing, tattoos, accessories, entrance
music, moves, and more. One could spend an entire afternoon
simply putting it all together. After the creation is complete,
the wrestler can be entered into the game's career mode, which tracks
a wrestler's progress from house shows to pay-per-view
events. There's also a "Create-A-Pay-Per-View"
option that allows the gamer to set up an entire event, including the
matches, arena style, rope color, event name, banner signs and more.
All-in-all,
there's nothing about the Dreamcast version of WWF Attitude
that makes it superior to the PlayStation or Nintendo 64
versions. The graphics may be a bit better, but not by any
sizable margin. If you've already purchased one of the two
previous versions and like it, stick with it. If you're a
Dreamcast owner and a wrestling fan, you may be tempted to run out and
buy this one. Slow down. Rent it first. You may find
the game's finicky control scheme and glitchy collision detection more
frustrating than fun.
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