With
the advent of the 32 and 64
bit game consoles, a new genre of gaming emerged: the car combat
game. One of the first was Twisted
Metal, which was followed by a sequel, Twisted Metal 2. Both
games were PlayStation mainstays. However, games of this sort
have been few and far between on the Nintendo 64. That seems to
have changed now that Vigilante 8, a themed
car combat game which was available last year on the PlayStation, has
finally arrived on the Nintendo 64.
The story for Vigilante 8 on the N64 is the same as it is on the
PlayStation version: In an alternate timeline, the oil crisis of the seventies never ended. An anti-US oil conglomerate paid a group of mercenary terrorists to destroy
the remaining US oil reserves in order to force the US to its knees and
into economic
slavery. A group of hard nosed citizens have taken up the fight as
The Vigilantes to take on the roaming terrorists in hopped up autos.
Vigilante 8 has several play modes to choose from: Quest
Mode, Arcade Mode, and Survival Mode, where you face an unlimited barrage of computer opponents and fight as long as you
can. Quest Mode can also be played in a 2 player cooperative manner as can
the Arcade Mode. There
is also a standard 4 player deathmatch.
Vigilante 8’s play
consists of driving your car around the
various play environments and either destroying or protecting various objectives.
The secondary objective is the elimination of all of your rivals. Each vehicle is equipped with a
standard machine gun, but several different power ups can be picked up by each vehicle. There
is also a special power up for each individual vehicle.
Vigilante 8 makes no pretense of deep gameplay or even of a deeper meaning. The gist of
the game is to blow stuff up, even when you are on a protection
mission, and that is precisely
where it succeeds. The '70's theme allows the developers to take the outrageous style and
glitz of that era, and blow it up real good.
Each vehicle in Vigilante
8, while not too terribly different from any other, possesses a special quality. Agility and damage characteristics
differ to be sure, but more
importantly, the special weapon, and size of vehicles are to be taken
into account. For example, John Torque’s massive Cadillac is a tough
machine to move around in tight spots and makes a big target to hit,
but his car also
comes with a weapon that befits its size: a wake-inducing bass wave.
Having size
and mass means you can do a little destruction derby action as well. Boogie’s Gremlin,
however, is
the opposite. It’s fast, maneuverable, and packs a much smaller punch.
Luxoflux has balanced the
cars quite well, and there is no car that gives a distinct advantage.
Sound effects, while not
the best around, are good enough. The same can be said for the music,
with some tracks being simply okay,
while others are really good. The '70's disco music can get on your nerves,
but you can turn it off.
Vigilante 8's graphics are
worthy of special mention because it stands out from other N64 games.
Luxoflux has implemented a special texturing system that loads higher quality textures as you get closer to an object. It’s done quite effectively here. The
game also supports the expansion pak for two additional resolution modes, one of which must be
earned.
Multiplayer action in Vigilante 8 is a love/hate affair. Unlike a first person shooter, you actually
see your on-screen avatar. When the screen is split, it can make your viewing area very small.
But other than that the multiplayer is great. Aside form the two player co-op mode, you
have the basic deathmatch. Playing teams is probably the best
way to do the multiplayer thing. I liked playing “King of the Mountain” on the ski slope level. The high grade and slick surface
made for some serious fighting, and the ski lifts make a nice sneak attack
maneuver possible.
When it comes down to it, Vigilante 8 is about one thing: blowing stuff
up. The graphics are great, the sound is adequate, and the multiple modes give a nice
amount of replay value. Cooperative play is a nice plus, as are the other multiplayer
functions. Gameplay, while not the deepest, is fun. What
it all boils down to is that Vigilante
8 is a good time.
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