Valkyrie
Profile is the first major RPG to be published domestically by
Enix ever since they re-opened their North American offices.
Responsible for the biggest selling RPG in Japanese history, Dragon
Quest, Enix has entered America with high hopes to succeed in the
domestic RPG market. Fortunately,
Valkyrie Profile is a splendid reintroduction to the genre.
The game is heavily
based in Norse mythology. Your
character, Valkyrie, is a Norse Death Goddess responsible for
collecting souls for Odin to use in the gods’ wars in Valhalla.
The purpose of the game is to intervene in various tragic
episodes where a character is killed, pick-up that character, train
them in battle during dungeon sequences, and, when ready, send them on
to Valhalla. The game
combines classic RPG action with strategy.
Each chapter begins with a request for certain attributes
needed in battle. When
developing characters, traits can be leveled up based on experience.
Once hero level is sufficiently high, the character can be sent
to Valhalla and the pattern repeats itself with a new tragic episode
and a new soul to train.
Graphically, the game
consists of rich, detailed backgrounds ranging from cities, caverns,
castles, and ruins. Nice
wind and water effects serve to bring the scenery alive.
Characters are completely sprite based and the world is purely
2D. However, the look is
still impressive even without the 3D aspect.
The game’s music is
not bad although repetitive. The
voice acting is decent, which is a feat in itself being that it was
redone in America. The
sound effects range from water falling in the background to
various spell and fighting effects during battle.
The game succeeds in conveying a distinctive Norse flavor
through its ambient sounds.
Gameplay
is where Valkyrie Profile is at its best.
The dungeon battles involve platform jumping and manipulating
objects. Valkyrie can
shoot ice crystals, pick objects up and throw them, climb ladders, and
jump so that the dungeon exploration resembles a platformer.
Enemies are seen and can be avoided.
However, when hit, the game shifts to battle mode that is
turn-based. Up to four
characters can be in a party and each is assigned to a button on the PlayStation's
controller. Pressing the corresponding button will allow the character to
attack. Various
combinations of button presses can send the whole group to attack,
pull off deadly combos and do special moves.
These are all learned with experience.
Magic can also be cast in the same way, without using magic
points. Enemies can block
attacks or stun your characters for a variety of battle outcomes.
Careful strategy must be used to achieve victory.
This seemingly easy system is actually quite involved and must
be combined with clever item usage for success.
Items are not bought
but created from various other items found in the dungeons.
Materialize Points can be used to make more of an item or to
transform one item into another. Major Experience is gained after boss battles and is gathered
in an Experience Egg that can be distributed among your characters in
any combination the player desires.
Added to these options is a vast arsenal of all types of
weapons, armors, and spells and one will quickly see that this battle
system is one of the deepest ever created for a console game.
Once a dungeon is cleared, its back into the air for Valkyrie,
where she uses her powers to uncover the next even or new dungeon that
awaits conquest.
An
intense story, deep gameplay, beautiful 2D graphics and a nice
soundtrack make this game a solid RPG experience.
Enix has done a fine job in localizing their first North
American RPG before they bring the big Dragon Quest game over.
Help support Enix’s return and buy Valkyrie Profile. You’ll be glad you did!
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