Videogames
have been trying to re-create the experience of playing with toys for
years. From the games based on the "Toy Story" movies to the
Army Men series of games, gamers have had plenty of opportunities to
relive their childhood memories. None of those previous games,
however, have created such an expansive toy-based world as No Cliché's Toy
Commander for the Sega Dreamcast.
Toy Commander
puts you in the role of Andy, a young boy whose toys have revolted
against him. To regain control of the toys, you must ally
yourself with boss toys that control various parts of Andy's house.
That's achieved by beating each boss in battle after you've defeated
levels in that toy's area of the house.
Beat the boss and he'll open up a new area to play in and will join Andy's campaign to
regain control of his toys from the Toy Commander.
The missions you're
asked to complete can range from knocking a few eggs into a pot
of boiling water to full-fledged combat scenarios requiring you to
disable an enemy's base or rescue firemen from a burning
building. The
variety of missions is at once the game's strength and weak
spot. Why? Each level can be thought of as a puzzle,
because a certain amount of patience is required not only to finish
the level, but to figure out how to do it in the required amount of
time. Finishing the missions, in most cases, isn't too
difficult. The added requirement of having to beat the boss
toy's time is definitely going to frustrate
some gamers. (You have to beat four of the boss's times to move
on to the duel with the boss.) Very few clues are given as to which way is the best
or fastest to solve a particular mission. If this sounds like a challenge to you,
this game might be right up your alley.
Thankfully, the
rewards for moving on in Toy Commander do make the frustration
worth it. As you progress in the game, more areas of Andy's
house are opened for you to play in. The game begins in the
kitchen and dining room, but you can eventually make it into your
bedroom, a hallway, the garage and your parents' bedroom.
The graphics do a
great job getting across the idea that you're playing with toys in a virtual
house. The items scattered throughout the various rooms are
inventive, as well as useful in creating some ingenious
obstacles. The level of detail is superb. There's even a
cat that occupies the house along with the toys and, as an example of
the detail level involved here, there's poop in its litter box.
(Yes, you can shoot the cat, but it doesn't get hurt; just a little
irritated.)
The musical score is
almost subliminal. It definitely does set the mood,
however. The sound effects are top-notch and definitely let you
know what's going on around you. Bombs whistle as they drop and
explode with the proper thunderous reports when they hit their
targets. The vehicles you can use to move around the play areas
all sound appropriately toy-like.
Controlling
those vehicles may seem a little tricky at first, but since the game
requires you to play each level so many times to move on, you'll
definitely get better as time goes on. In some cases, though,
the game could be a little more helpful in letting you complete your
task. The lack of a top-down view makes the levels where you have to
drop items on to another item unnecessarily difficult. Lining up
your vehicle from a third-person rear view can be tricky. The
inclusion of a first-person view does help in some cases, but a true
top-down view would have been extremely helpful.
If the single-player
game gets old, there are multiplayer options available as well.
The game supports up to four players in deathmatch-type games that
take place in the house. There are three
variations on this mode of play: Deathmatch, Cat & Mouse and
Capture the Flag. These definitely add a change-of-pace to the game's mission-based solitaire mode and
are most welcome.
Overall, Toy
Commander is a game that doesn't set any new standards in
gameplay, graphics or sound, but does provide an interesting
experience for those willing to tough it out and reap the
rewards. Definitely a title that one should rent before buying,
just to be sure it appeals to you.
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