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It
hasn't taken long for racing games to overpopulate the Dreamcast
landscape. In just over a year, the system has amassed a large
number of racers. That's great for racing fans, but perhaps not for
developers because, as time passes, their games will have to be
something really special if they want to stand out from the Dreamcast
racing crowd. Considering the manner in which the Test Drive series
has been limping along after its great initial titles, it would be easy
to expect Test Drive Le Mans to be just another Dreamcast racing game,
or even worse, a bottom-of-the-barrel Dreamcast racer. Yes, it would
be easy, but it would be wrong. Test Drive Le Mans weighs in as a very
pleasant surprise - looking good, playing well, and comparing favorably
with some of the console's best racing games.
Test Drive Le Mans
is a great looking game, with excellent car models and a silky
smooth frame rate. The tracks look great and detailed. Weather effects
are also impressive. Rain starts slowly, but as it gets heavier it
impedes your visibility. Almost everything has a realistic look to it,
although the cars are a little shinier than they should be and sprays
of water from your tires look a bit unrealistic. A couple of nice
effects are also present, such as tire marks that remain on the tracks
(or grass if you're unlucky) for the duration of a race. So, if you
leave the track at one point, you're reminded of it on future laps.
Glowing brake discs and a sky that changes as you drive -- at least
during the Le Mans 24 hour race -- are a couple of other neat touches
that really show off the attention to detail that has gone into the
game.
Engines
sound very authentic, but they're just the start of an impressive
series of sound effects. Even better is the inclusion of crowd noise,
which is absent in so many racing games. The crowd will cheer as you
complete a lap and, at some grandstands, they'll sound off horns as
you zoom by. It's a really neat and immersive effect. The sounds of
real racing are all intact here. The good sound effects, however, are
tempered by a soundtrack that's unremarkable, filled with unmemorable
tunes that don't grate but you wouldn't go out of your way to listen
to.
Cars act and react in a realistic
manner that's the perfect balance between arcade and pure sim style.
The driving model demands that you drive in a realistic manner, giving
the brakes a lot of work in corners. The feeling of control, and the
ability to sense how far you're pushing your car is really impressive.
It's thanks, in part, to the clear graphics and a sense of speed
that's just right, but also due to visual and audio aids such as
skidding tires and smoke. Opposing cars exhibit surprisingly good AI,
which is definitely more realistic than in most racing games. The
computer AI isn't perfect, and
will occasionally leave the track in corners, which can really mess
you up if you're trying to keep pace. There appears to be only one
area where the AI needs improvement - when you're approaching cars in
lower classes and cars you're about to lap. They often race
aggressively and fight for position, which is generally considered bad
form in professional racing - they should be yielding position.
Test Drive Le Mans
has a variety of play modes, including the classic 24-hour Le
Mans endurance race. While you don't have to run the race for its full
24 hours, it remains an option for hardcore fans, who can save their
progress at a pit stop and return for more action later. There are
also single race and championship modes, rounding out a pretty
complete experience. Two annoyances really reveal themselves in the
championship mode, which is otherwise a worthwhile mode that comprises
the meat of the game. First, there appears to be no way to detect the
weather before you actually appear on the starting grid. That makes it
exceptionally hard to equip your car with the right tires for the
weather. If it's raining and you've got soft tires, you'll obviously
have a lot less control over your car than you'd want to. Expect to
struggle through a slippy-slidey race start at least a few times in
Championship mode. The other major oversight is the lack of a save
feature in championship mode. Sure, you can save a Le Mans race, but
why can't you save in the middle of an endurance series? The inability
to save means you've got to run through a season in one sitting.
If
you want to run just one race, you're out of luck. The seasons don't
get excessively long – the longest will probably take less than 2
hours, but having to play them all at once is something you shouldn't
have to do.
Test
Drive Le Mans really bucks the trend towards mediocrity in the Test
Drive series - it's an excellent game that's a lot of fun to play.
Excellent control and great graphics highlight a package that's among
the best Dreamcast racers. While it almost seems like the user
interface was thrown in as an afterthought, lacking key features such
as saved games and the ability to preview weather, the core game is
great, and a wonderful value with its lower than average MSRP.
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