Already
considered something of a classic on the PlayStation, Legacy of
Kain: Soul Reaver has made the jump to the Dreamcast. Since
there is a relative dearth of this type of adventure game on the Dreamcast,
the timing couldn't have been better. The fact that Eidos has
significantly improved the graphics and control of the game over its
PlayStation predecessor serves to make its appearance on the Dreamcast
even more appreciated.
The plot revolves
around the world of Nosgoth, where Kain and his minions rule over the
humans. Kain, who's initial exploits were documented in the
PlayStation game, Blood Omen: Legacy of Kain, recruited a
legion of vampires to aid him in his quest to rule Nosgoth. They
triumphed over the humans and began to shape Nosgoth to Kain's
liking. The vampires were subservient to Kain but, while
standing before Kain, Raziel grew wings. Kain took this as an
insult and had Raziel tossed into the Lake of Lost Souls. As
Raziel's flesh burned away in the lake, he heard the voice of
"The Elder," who offers Raziel a chance at revenge against
Kain. By slaughtering the remaining members of the vampire
legion and Kain himself, Raziel will get his revenge and "The
Elder" can reclaim the human souls trapped in the bodies of
the vampires' human victims.
The
game is played in a third-person perspective, ala Tomb Raider, with
the player taking the role of Raziel.
Raziel can jump, climb, glide on his broken wings, as well as push,
pull and flip objects around. Raziel also has
the ability to move between the material realm and the spectral
realm. The combination of moving objects and moving back and
forth between realms is crucial to the puzzle solving in the
game.
The game begins with
an introduction to Raziel's basic moves. The tutorial is an
excellent way to set the mood of the game, as well as teaching the
player how to move about in Nosgoth. When the player saves a
game -- which can be done anywhere -- he will restart in the lair of
"The Elder." From there, Raziel must use a warp gate
to return to the area where the game was saved.
Because Raziel is a
vampire, he cannot die. To replenish his energy in the material
realm, Raziel needs to suck the souls from his victims. If
Raziel's energy is depleted in the material realm, he will simply
transport into the spectral realm. If he loses all of his energy
while in the spectral realm, he returns to the lair of "The
Elder" and must restart his journey. By using the warp
gates, it's relatively easy to get back to the area where you lost
your energy.
The game has no load time per se because the levels are
loaded on the fly while you move from one to another. You'll
hear the CD being accessed as you move about, but there is no waiting
involved.
The graphics in Legacy
of Kain are superb. The action is rendered at 60
frames-per-second and stutters only slightly as new environments are
loaded. Raziel's movements are fluid and lifelike. It's
cool to watch him pull a giant block or push against an immovable
object and see how his body reacts. The enemies also move with
grace and speed.
Although
the game controls rather well with the analog stick, the camera angles
sometimes get intrusive. The player will sometimes find the
camera swinging around to face Raziel when it should be facing in the
opposite direction. Most of the time though, the camera is doing what
it should be. When it's not, you can manually move it to a view
that's more to your liking. However, doing so does break up the flow of
the action, which blows the atmosphere the game seems to be working so
hard at creating.
The mood of the game,
which is dark and brooding, is adequately reflected in the sound and
music during the game. The clicking of the Zephonim Vampires,
for example, is enough to send dread into your heart as you race
around trying to solve a puzzle.
If I can find any
fault with the game, it's that some of the puzzles are a little on the
vague side. Without the aid of a strategy guide, I might still
be stuck fighting the first boss. However, as you get deeper
into the game, you become accustomed to the designers' knack for
putting things together and the game becomes slightly more
logical. Still, it wouldn't have hurt the game to make the
puzzles a little less cryptic.
If
you've got a Dreamcast and are starving for an involving,
action-packed adventure game that's guaranteed to keep you glued the
screen for hours, Legacy of Kain: Soul Reaver is your game. Even
if you've played the Tomb Raider games and found them
less-than-appealing, Legacy of Kain: Soul Reaver is for you.
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