Growing
up, one of my favorite movie monsters of all-time was
King Kong. From the original 1933 version to the 1976 remake, there
was always something about the big ape that captured my imagination.
Director Peter Jackson's 2005 version met some resistance from
some people who felt that there's
only so many ways you can tell a story about a giant ape who falls
in love with a blonde actress. In a sense, they're probably right,
but it didn't stop the movie from
being
a lot of
fun.
Jackson is supposedly
a big videogame fan. So, when the inevitable merchandising tie-ins
included a videogame version of his film, he handpicked developer
Michel
Ancel, who was responsible for the criminally over-looked Beyond
Good and Evil, to develop the game. The result
is a mostly good, but sometimes frustrating, visit to Skull Island
and,
for a few minutes, New York City.
You begin the game
as Jack Driscoll, the scriptwriter hired by Carl Denham to plot
his latest film. Your first "mission" is to get to Skull
Island in one piece via a lifeboat from the S.S. Venture, the ship
that
brings you to the island. This is merely a way to introduce
you to some of the controls of the
game.
Once
you
set
foot on the
island,
you're eventually
given the task of rescuing actress Ann Darrow from the clutches
of Kong, the island's ape "god." As Jack, you'll run through jungles,
caves, swamps, and some ancient ruins trying to overcome the island's
many dangers. From
dinosaurs and giant bats to prehistoric crocodiles and Skull
Island natives, you're always trying to escape from
something while attempting to solve the game's not-so-difficult
puzzles. Most of the time, you'll be trying to figure out a way
to burn some underbrush or searching for levers to
open gates that block your progress to the next objective.
The
game tries to keep everything as atmospheric as possible. One of
the first things
you'll notice is that, even though this is mostly a first-person
adventure, there is no onscreen health meter, aiming
reticule or an ammunition counter. If you want to know how much
ammo you're currently carrying,
pressing the B button will cause Jack (in the voice of actor Adrien
Brody) to tell you how much you've got left. If you're injured,
the screen will pulse red and you'll need to get away from danger
until it returns to normal. If you're injured again in this
impaired state, you'll die. Aiming isn't much of a concern because
the game never really requires you to be too precise with your
shots. The
game even tries to rationalize the small amounts of ammuntion and
weapons that
are scattered across the island by explaining that Captain Englehorn
is circling the island in a seaplane and dropping them to aid you
in your mission.
Although most of the
game is played as Jack, a few levels allow you to play as King
Kong himself. Mainly, these Kong interludes serve to break up
the stress of the Jack levels, which can be somewhat tense. The
Kong levels are simplistic button-mash fests that require Kong
to run through levels chasing after giant bats or fighting a number
of
dinosaur
foes while solving extremely basic puzzles.
Tapping the Y button during a fight will cause Kong to go into
Fury Mode, which causes him to deal out damage at an increased
rate
and hurl
enemies around in a sort-of Matrix-like bullet time. It's
quite impressive and a lot of fun to lay the smack down as Kong
for a
few minutes before returning to the jungle-slogging and dinosaur-avoiding
as Jack.
While
most of the levels are fun and pretty intuitive, there are a few
problems with
some of them. Basically, the combination of limited ammunition,
the sheer number of enemies you'll face and the character interactions
sometimes mean you'll be ready to chuck
your Xbox 360 out the window in frustration. Usually the problem
levels are those the require you to make sure the members of the
crew
make
it from
one
area to another in one piece. The limited ammunition means
that you'll likely end up resorting to throwing spears at the monsters.
After throwing one, you'll find yourself groping around in the
heat of the moment trying to find another spear, bone fragment
or something else to use as a weapon and, inevitably, someone
dies before you can find something suitable to use. My advice is
use the spears when you can and save your ammunition for larger
enemies.
Another problem involves
some of the game's scripted elements. Finishing some levels will
require a computer-controlled
character to complete an action and, sometimes, they just don't
do what they're supposed to do. Several times, I had to replay
a level because certain required actions did not
take place at the right time or didn't take place at all, rendering
me unable
to complete an objective or, in one case, finish a level. (In
that instance, I waited for Jimmy, the crew's youngest
member, to get into
Captain Englehorn's seaplane after I'd fought off wave after
wave of monsters to get us there. Jimmy just stood on the beach,
swatting
mosquitoes, and looking into the sky as if waiting for me to
do something. After
10 minutes of searching for some hidden objective that I could
never find, I restarted the level from a save point and, after
I fought the dinosaurs
a
second
time,
Jimmy
got
into
the plane without
any
hesitation.)
All
problems aside,
Peter Jackson's King Kong is entertaining, especially
if you're a fan of the movie and the ape himself. There's a lot
of fun to
be had tromping around Skull Island and trying to escape the jaws
of a V-Rex while searching for Kong's Lair. The game is a multiplatform
port and, although the Xbox 360 version is more pleasing to the
eye than, say, the PlayStation 2 version, there's not as much of
a difference as the $10 higher price tag might logically
dictate. If you don't own an Xbox 360, King Kong is not
a game that's going to make you run
out
and buy
one. If you're not a fan of the movie, you may want to rent the
game as it might not be as captivating to someone
who isn't as attached to the subject matter as I am.
I had a blast playing
King Kong and, even though it is a relatively short game
at roughly seven hours to complete (with all of the acheivements
unlocked),
it provided me with a good time that complemented the movie experience.
I can't name any other movie tie-in games that I've been able to
say that about. In that sense, King Kong is probably the best movie
tie-in game I've ever played. Considering that so many movie games
have been complete crap, that's probably not a statement that's
going to win any fans for the game. So, I'll say this: Peter
Jackson's King Kong is an above-average action adventure game
with a few minor glitches that keep it from being superlative. |