Sifting through the available titles for the Nintendo
64, one will notice a high number of racing games. It is, no doubt, the N64's strongest
genre. One of these titles is Extreme-G, a fast-paced, action racer. After the
success of Turok, there was much pressure on Acclaim to deliver another top-notch
game. Extreme-G is just that.
One to four players can
compete on one of many futuristic racetracks made by the government to keep the youths of
the world busy, so they won't be out causing trouble. I'm not much of a troublemaker, but
this game kept me off the streets for a while.
You have the choice of 8
motorcycle type bikes; each with their own advantages and disadvantages. Some bikes have
very good weapon systems, while others can easily handle corners. Each bike contains a
main weapon, which can be fired at anytime, though there is a limit to how many times you
can fire in one race. While driving along the track, you can also pick up special weapons.
These weapons include regular missiles, homing missiles, a tractor beam, and a warp to
name a few. It is these weapons which greatly enhance the gameplay. Nothing is more
rewarding than picking off the bike in front of you, passing him, and placing first.
The graphics in this game
are beautiful. There are four worlds, each with three tracks. From the tight tunnels to
the wide-open plains to the corkscrew turns, each world is nicely done. The game's frame
rate suffers at times, with the N64 trying to keep up with the speed, but this is rarely
noticeable. In an attempt to keep the frame rate and fluidness of the bikes up, the
designers brought back the infamous N64 fog, which was used in Turok. This
eliminates most pop-up, and doesn't enable you to see very far in front of you.
When playing Extreme-G,
you'll notice one thing: speed. The bikes travel at speeds not seen in many racing titles.
For each race you get three turbos, which make you go even faster. Additionally, there are
cheat codes which, when used, can propel you so fast the screen looks like that of the
Starship Enterprise when it is entering warp speed. Very cool.
The sound effects in this
game are also very polished. Every sound, from the bike's engine to the warping, screams
out the word 'futuristic'. There is not one sound that should be changed. In addition to
the sound effects, there is also a great techno soundtrack that compliments the action
with its heart-pounding, ear-splitting rhythm. (Crank this baby.)
Extreme-G's
control takes some time to get used to. At first you'll be slamming in to every wall, and
every player, but as you spent more time with it, you'll have no problem keeping the bike
in the middle of the track while zooming around at 300+ M.P.H. The N64's analog stick is
great for turning just enough to avoid hitting a wall, while the buttons can be fully
customized however you like - a very welcome feature. The Rumble Pak is supported and adds
that little extra to make this game a mesmerizing experience.
Single players will have
four options. The 'Extreme Contest' is the normal championship evident in most racing
games. You collect points by placing high, and in the end the points are added. The one
with the most points finishes first. The time trial and single race are also standard in
most race games. The last one-player mode -- the shoot-em-up -- is the most interesting
one. In this mode, you speed around one of the tracks, trying to destroy as many little
racing objects as you can. This is good practice for your driving and shooting skills. I
often found myself challenging a friend to see who could get more kills.
Extreme-G should
also be commended for its multi-player mode. You and a friend can do the 'Extreme
Contest', an option which has rarely been seen since the days of the 16-bit consoles.
There are other ways to battle your buddies. Like Mario Kart, there is a battle
mode where two to four players battle to the death using what ever means necessary on one
of 4 battle arenas - one in each world. These were designed just for this purpose, and
make for great killing grounds. There is also a single race where you just race each other
to the finish, and lastly there's the tournament mode. Up to 16 players can compete in a
tournament of one-on-one matches with two controllers. A nice feature if you have a large
gathering. When there are two humans playing, the screen is split either horizontally or
vertically. When there are four players, it's split into quarters. However, when there are
3 players, instead of splitting the screen into four sections, and not using one of them,
player one gets half the screen while the other two players get only a quarter each. While
it doesn't seem like a big deal, it will cause havoc. This is inevitably going to result
in too many people blaming their losses on the screen, which sucks all the fun out of
winning. What was Probe thinking?
One major complaint I had
about this game is its replay value. While it's a great game, it will get very monotonous.
After the initial run-through, you won't want to come back to it, except for the
occasional multi-player game.
This game is well worth
playing for the sense of speed you can get nowhere else. The single and multi-player modes
are great, and it has all the little things that make a game good. This game is a
must-have if you just want to have some fun. It may not be everybody's idea of a good
time, but if you don't plan on buying this title, I strongly suggest you rent it. |