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Extreme
sports games generally fall into two categories. They’re either
well-received, such as Tony Hawk's Pro Skater, or they fail
quite badly, like 3Xtreme. One series that has enjoyed critical
acclaim is the Motocross Madness series of games that have been
released on the PC. Published by Microsoft and developed by Rainbow
Studios, the Motocross Madness series is arguably the only
motocross game that really captures the spirit of the sport while, at
the same time, making the game interesting and very fun. Luckily,
Rainbow Studios has done the same with ATVs with ATV Offroad Fury
on the Playstation 2.
ATV Offroad Fury
isn’t a racer in the traditional sense. While it is important to
beat the opposition to the finish line, it’s not necessarily by
having the fastest quad of the bunch. Much like Motocross Madness,
it’s also how well you take the hills. All around the tracks will be
a series of bumps that, naturally, must be jumped. The trick is
finding the fastest way to jump each series of bumps while keeping
your speed up. This is what separates Fury from most racers and
gives what normally would be an rather average experience a little
more brainpower. Finding the fastest rhythm with the bumps, preloading
your shocks for a jump, landing angles, etc., all play a crucial role
as well. If you don’t master the rhythm of the tracks, you won’t
get very far and may find this game very difficult.
Graphically, ATV
Offroad Fury may not turn heads but there aren't many flaws to
complain about either. The ATVs are well modeled, with individual
piping that looks rendered, not textured, and a shock system that
genuinely looks and acts realistic. The riders don’t have many of
the details that the quads have but you probably wouldn’t notice it
since most of the camera views are so far away. The tracks and
environments are also nicely modeled as well. All the hills and
valleys that you’ll see in the game look very smooth and round. With
the exception of trackside objects like tires, it’s incredibly
difficult to pick out polygon seams in this game. Likewise, the
texturing is also well done in that the color transition from darker
patches of mud and dirt to lighter patches is incredibly smooth.
Another thing to note is the particle effects and frame rate. Even
with all five competitors on screen, all throwing off nice looking
mud, there isn’t a hit of framerate drop. Probably the best visuals
in Fury are the animations. The riders will realistically lean
into turns as well as lean forward and back. The crash collisions are
also quite good in that they seem to spill off the quads depending on
how and where they are hit. Not only will riders bounce off the ATVs
when you hit a hill at the wrong angle but on one particular track, I
bumped the rider’s head off the top of the finish line banner and
the rider fell backwards off the ATV as it rolled off in the distance.
Above all this, ATV Offroad Fury doesn’t suffer from aliasing
or shimmering problems that have plagued previous PS2 titles.
Having
said all this though, there are still a few complaints about the
graphics. While the transitions between textures and colors on the
track are, for the most part, very smooth, there are portions of the
track that have an almost grid-like pattern on them. Thankfully
they’re not used much on the closed tracks, but they do pop up more
often on the Freestyle areas. Also, the collision animations are quite
good but not perfect. While the initial impact seems incredibly good,
after the rider hits the ground, they bounce and slide somewhat
unrealistically. The ATVs don’t seem to have this problem though as
they do tend to bounce and spin realistically well after the initial
impact. Another problem was the image shearing that sometimes occurs
after a big turn. As with the grid pattern, however, this problem only
seems to be noticeable on the Freestyle areas where you can travel
virtually anywhere you want. Finally, the camera views that are
offered aren’t the best and, basically, there are only three
different camera views that are truly useful with one of them being a
slight variation of the other. The default camera is probably best but
it would have been nice to have some that are a tad closer. These
flaws aren’t all that significant however and don’t hinder the
game much, if at all.
The controls for Fury
are relatively simple to describe but, in practice, they really expand
the gameplay. The left analog stick controls steering, naturally, as
well as your lean. On the ground and in the air, it’s important to
have the proper lean on your ATV. Before a jump, you can lean back on
your ATV to charge your shocks and at the top of a jump, lean forward
for an extra boost. You’ll also need to lean properly when landing
on bumps or you could take a spill. Leaning too far back when landing
on the backside of a bump will generally knock your rider off as well
as any other off kilter leaning in regard to the ground below. Along
with the standard brake and gas buttons, you also have two trick
buttons. Generally though, tricks won’t serve much of a purpose in
most of the track races except for some showboating. The only portion
of the game where they really come into play is in Freestyle
competition at which you actually get points for them. Among the
shoulder buttons, you’re given a clutch, a rear-view and, lastly, a
trick camera button, which when depressed, will set the camera off to
the side of the track so you can see your jumps from a spectators
perspective. As simple as the controls seem to be, the gameplay is
much more than just arcade-like ATV racing game. ATV Offroad Fury
is a game that’s easy to pickup but also deep enough to learn and
improve over time.
If
there is one thing that hurts this game, it would be the lacking sound
effects and the hit-and-miss nature of the soundtrack. Generally, the
sound effects in the game are better than average, but there isn’t a
whole lot of variety to them. After a collision, you’ll only hear an
“ooh”, “ah” and that’s about it. The ATVs only have three
sounds to them -- revving up, running, and a very underused idle.
What’s worse is that there is no variation between any three of
those sound effects. Regardless if you tap the gas or hold it down,
you’ll only get the canned "revving-up" sound effect and
that’s it. It won’t level off into a regular engine sound or an
idle but just stops. Also, when you’re racing and jump off a bump,
the engine sound just stops. It doesn’t redline, doesn’t idle, it
just seemingly stops until you make contact with the ground at which
case it starts again. The soundtrack, on the other hand, has variety
but its patchy song selection isn’t so good. Some tunes, like
Soundgarden’s ‘Spoonman’ and Bender’s ‘Isolate,’ just
don’t fit into this game because of their tempo. They seem a tad
slow compared to what’s happening onscreen. In contrast,
Ultraspank’s ‘Click’ and Apollo Four Forty’s ‘Yo! Future’
fit this game perfectly, particularly with the later song having a
sample like, “Gotta fly, Gotta fly!”, perfectly describing some of
the jumps you’ll encounter. On a special note, I’d have to ask all
developers to never, ever put ‘Jerry Was A Race Car Driver’ in
future videogames. While I do like Primus, I’ve heard that very song
a million times while playing Tony Hawk's Pro Skater. It’s
akin to being overplayed on the radio; you just get sick of hearing
the same song over and over again.
If you’ve never played
or heard of the Motocross Madness series on the PC, you’ll
probably find ATV Offroad Fury to be quite a surprise. It has a
simplistic arcade quality to it that makes it easy to pick up, with
physics that make jumps just a tad on the insane side, but it also has
gameplay elements that make it a deeper racing game as well. However,
if you have played the Motocross Madness games, you’ll
immediately notice the similarities between them and Fury. So
much so that, when I initially started playing this game but before I
looked up the developer, I noticed how similar they were and even
remarked, “My God, this is a blatant rip-off of Motocross Madness”.
Rainbow Studios is forgiven though since the tried-and-true gameplay
is definitely welcome on the PS2. ATV Offroad Fury is
definitely a good buy.
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