There have been many third-party controllers for the PlayStation since it
was launched a little over 3 years ago. Some of them enhance every game you play, while
others shouldn't be purchased no matter what the price. Among the best of these
third-party controllers is the Alps Interactive gamepad, which seems to have been designed
around one principal idea - comfort. This controller is one of the best for extended
playing sessions. Sitting down and playing for hours straight with the Alps will not leave
you with aching thumbs.
First
of all, the design is right on. Every button is in a perfect position, the d-pad is
awesome, and the top buttons are very accessible. It also has a rubber grip so it won't
slip no matter how sweaty your hands become in the heat of battle. This controller also
has a very different look. It is blue with black grips and buttons, which are shaped
similar to raindrops.
Unlike many third-party
controllers, there are no special functions. There is no slow motion, turbo, or anything
of that nature. While this may seem like an oversight, these functions may have greatly
changed the product, possibly affecting the price. It would not have been worth it.
Yet another thing this
controller has going for it is its feel. There's no hint of poor design or construction
that is evident in some controllers; it's as sturdy and high quality as controllers get.
After much use, it's still in the same condition as it was when I bought it. There are no
scratches, the buttons are still in place, and the rubber grips have not torn, started to
come off, or shown any form of wear.
How does it play?
Wonderfully. It surpasses the standard Sony pad in just about every game I tried. Top-left
and bottom-right diagonals are a little difficult to pull off, but that's not a huge
problem. I found it most useful in genres such as racing, where you just hit the gas (and
the brake if your into that sort of thing) and steer, and RPG/strategy games where many
buttons are used, but not vigorously. It was the least useful for fighting games. Some
moves were hard to nail with the d-pad, and the buttons aren't the greatest if you tend to
use a controller like an arcade machine, but there are other controllers designed for that
sort of thing.
The basic idea behind the
Alps Interactive gamepad was to create a controller so comfortable and fine-tuned, you'd
forget about it and fully concentrate on the game. To say that they succeeded would be an
understatement. The odd design and size of the controller may turn you off at first, but,
after using it, you'll change your mind. |